Here is probably the first public screen of the full arcade view, which includes the HUD. This design is pretty much final and took about a hundred iterations to get right. There will be a bit more signage in the back, and the game marquees need improvement, but that's about it.

I've also done a lot of work preparing for an open Beta. (soon, soon...)
A Forum. More on that in an upcoming post.
Crash handling. Creates a nice bug submission form with a lot of debug info prefilled in.
Help system. There are about four popups that will appear during the first game. I added these based on previous usability tests. A lot of time went into getting this right, since it's really easy to annoy or confuse the player with these things.
Scoreboard stats. When someone submits a score, I can now see (and eventually display) all of the minigames they played and how they did on each one. This will let me tweak the difficulty and also let players compete on things other than score, like time, bonuses collected, perfect games, etc.
Sounds. I recorded a bunch of files already, for the Virus and Johnny's girlfriend, but will probably throw it away and try again.
Performance. Still sucks on low-end machines. I still can't figure this one out.
Ending. This is a lot better now, with plenty of exciting cutscene action and a nicer stats display. Each of the five bosses will have its own surprise ending.